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product sustainability technology

Nike creates circular design guide

Nike has created a circular design guide that aims to give the fashion industry a common language for circularity.

The guide comes with 10 principles of circular design, including topics such as “material choices” and “waste avoidance”.

Nike’s 10 principles of circular design

Each of these are explained in more depth within it, including via case studies of successful design innovation by Nike and other brands.

They include video footage of a Central Saint Martins student and Nike staff talking on the principles, as well as an inspirational quote.

What follows are thought-starters for designers to think about the concept in more depth. Under the “material choices” principle for instance, it asks: “How could your material choice increase the lifecycle or durability of the product?”

A number of case study examples then follow, such as an outline of Nike’s Flyleather material, a sustainable leather alternative made of leftover factory off-cuts. Other case studies come from brands such as Levi’s, Fjallraven, Patagonia, Outerknown and Eileen Fisher.

The last section features inspirational publications, including “Cradle to Cradle: Remaking the Way We Make Things” by William McDonough and Michael Braungart, which outlines the founding principles of the circular economy, according to the non-profit Ellen MacArthur Foundation.

It is freely accessible to anyone interested in knowing more about circularity. The launch coincides with the annual Copenhagen Fashion Summit, one of the industry’s most important sustainability events of the year.

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H&M Group deploys VR to design more sustainably

H&M Group is investing in virtual reality to enable its design team to design more sustainably, says Christopher Wylie, research director at the brand.

Speaking at the FIT’s Sustainable Business and Design Conference in NYC last week, Wylie gave an insight into how the technology is being integrated at the beginning of the design process.

“When they pick fabrics, it will show them how much water that fabric uses and the amount of carbon,” revealed Wylie. In addition to that, VR is also helping improve the diversity of the garments’ shapes. “When they are doing the virtual cut of the piece, they can look at how it would fit in different shapes of people.”

The goal is to eventually use VR as an informational tool for designers, with initial tests already showing positive results. “It’s interesting when looking at these little experiments that we’ve done that it really influences how a product was made when that information was available,” he added.

H&M Group announced the appointment of Wylie last November as leading the research into data and analytics to drive the company’s sustainability mission. Speaking at the Business of Fashion’s VOICES conference at the time, he said AI could be used to reduce waste in the industry and drive efficiency through the supply chain.

So far, VR in the industry has been deployed at a more experiential level, often offering customer-facing activations at stores or at home. But increasingly brands are looking at enabling their design teams with the relevant digital tools, from VR to 3D printing, that enable them to create more mindfully, reducing waste and the risk of overproduction.

How are you thinking about innovation? We’re all about finding you the perfect partners to do so. The Current Global is a consultancy transforming how fashion, beauty and consumer retail brands intersect with technology. We deliver innovative integrations and experiences, powered by a network of top technologies and startups. Get in touch to learn more.